Character Design: From Generic to Unique with Boell Oyino


Character Design: From Generic to Unique with Boell Oyino
What you’ll learn
What you’ll learn:
- Essential art foundations for character design and illustration
- Posing your characters believably
- Approaches to costume design for concepts and illustrations
- Colour theory and how to choose effective colour palettes
- Finishing touches: techniques to push your artwork further
- A live critique of your assignment (Limited seats)
Learn how to take your character designs and illustrations to the next level.
In this workshop, you’ll build the foundations of art that help you push your designs further— Boell will be covering anatomy, perspective, and proportion, before diving deeper into posing, costume design, and effective colour choices that bring your characters to life.
Let's get started! It’s time to start designing like a professional. 🚀

Workshop Structure
Date and Time: Saturday, April 18th 2026, 1:00pm GMT - 8:00pm GMT

Gold Ticket & Silver Ticket: What You’ll Get

Requirements
To attend this workshop, you should have solid drawing skills and a basic grasp of art fundamentals. Basic proficiency with digital art software (such as Photoshop, Procreate or Clip Studio Paint) is also essential.
Students working in a stylized to semi-stylized art style will benefit the most from this workshop (as a range, think anything between Mario and Overwatch).


Meet your mentor
Boell Oyino is a self-taught freelance character illustrator based in France, specializing in character design and illustrations for video games and animation. He has taken inspiration from fashion, manga, and digital media to create lively, dynamic characters that have been featured in projects such as ‘League of Legends’ and ‘JoJo’s Bizarre Adventure.’
Boell’s passion for posing and colour shapes his unique, comprehensive approach to teaching.






